UX MENTORSHIP & RESEARCH PLATFORM

UX MENTORSHIP & RESEARCH PLATFORM

SoarUX is a platform that connects aspiring designers with mentors and research participants. It simplifies qualitative research, provides accessible guidance, and fosters career growth through collaboration.

SoarUX is a platform that connects aspiring designers with mentors and research participants. It simplifies qualitative research, provides accessible guidance, and fosters career growth through collaboration.

My Role

My Role

Product Designer

Product Designer

Duration

Duration

2022-2024

2022-2024

Client

Client

Passion Project

Passion Project

Tools Used

Tools Used

Figma, Maze

Figma, Maze

PROBLEM STATEMENT

PROBLEM STATEMENT

Without proper guidance or real-world testing opportunities, UX students and beginners find it difficult to refine their skills, conduct meaningful research, and adapt to the industry's fast-paced changes.

Without proper guidance or real-world testing opportunities, UX students and beginners find it difficult to refine their skills, conduct meaningful research, and adapt to the industry's fast-paced changes.

PROJECT GOAL STATEMENT

PROJECT GOAL STATEMENT

Our App will let users Find participants and mentors which will affect learners from around the world by making a platform which will connect learners, participants and mentors.


We will measure effectiveness by completion rate of mentorships or research participation.

Our App will let users Find participants and mentors which will affect learners from around the world by making a platform which will connect learners, participants and mentors.


We will measure effectiveness by completion rate of mentorships or research participation.

Research: Persona

Research: Persona

We use simple personas to help us understand our users, and from that we follow through with additional research that is necessary like User testing and Usability studies etc.


Persona

Persona

Research: User Statement

Research: User Statement

We use simple personas to help us understand our users, and from that we follow through with additional research that is necessary like User testing and Usability studies etc.


User story to further understand the user

User story to further understand the user

Research: Competitor Analysis

Research: Competitor Analysis

Researching what the current products in the market currently offer and identifying any gaps and opportunity.

Competitive analysis document to further understand current competitors

Competitive analysis document to further understand current competitors

Defining the problem

Defining the problem

We use a POV problem statement to understand our users

Problem statement using the persona

Problem statement using the persona

Ideation: Storyboarding

Ideation: Storyboarding

Picture below shows a rapid storyboard used for ideating the features of the app(I love being extra with sketches)

A Storyboard sketch to further get better ideas on the features and vision of the platform

A Storyboard sketch to further get better ideas on the features and vision of the platform

Ideation: User flow

Ideation: User flow

Below is a simplified user flow which aims to provide foundational structure for the product.

User Flow chart

User Flow chart

Wireframing: Lo-fi Digital

Wireframing: Lo-fi Digital

Recognizing the importance of wireframing before committing to visuals, low-fidelity digital wireframes were created to establish the core functional structure. This enabled early testing, allowing for valuable insights and iterative improvements based on real feedback.

Recognizing the importance of wireframing before committing to visuals, low-fidelity digital wireframes were created to establish the core functional structure. This enabled early testing, allowing for valuable insights and iterative improvements based on real feedback.

Overview of Low Fidelity wireframes

Overview of Low Fidelity wireframes

Usability Study

Usability Study

Using user testing tools like Maze, we conducted a usability test to evaluate whether the platform effectively meets user needs and aligns with their expectations. This helped identify usability pain points, uncover friction in key flows, and validate design decisions. The insights gathered provided crucial direction, leading to refinements that enhanced both functionality and user experience in the final design.

Using user testing tools like Maze, we conducted a usability test to evaluate whether the platform effectively meets user needs and aligns with their expectations. This helped identify usability pain points, uncover friction in key flows, and validate design decisions. The insights gathered provided crucial direction, leading to refinements that enhanced both functionality and user experience in the final design.

Research questions for usability study

Research questions for usability study

Key Performance Indicators for usability study

Key Performance Indicators for usability study

From themes to Insights

From themes to Insights

Recognizing the importance of wireframing before committing to visuals, low-fidelity digital wireframes were created to establish the core functional structure. This enabled early testing, allowing for valuable insights and iterative improvements based on real feedback.

Recognizing the importance of wireframing before committing to visuals, low-fidelity digital wireframes were created to establish the core functional structure. This enabled early testing, allowing for valuable insights and iterative improvements based on real feedback.

Research questions for usability study

Research questions for usability study

High Fidelity UI

High Fidelity UI

Recognizing the importance of wireframing before committing to visuals, low-fidelity digital wireframes were created to establish the core functional structure. This enabled early testing, allowing for valuable insights and iterative improvements based on real feedback.

Recognizing the importance of wireframing before committing to visuals, low-fidelity digital wireframes were created to establish the core functional structure. This enabled early testing, allowing for valuable insights and iterative improvements based on real feedback.

LEARNINGS

Self-Growth: Since this is one of my first projects, I was really excited with it and is close to my heart, mostly because it involves putting myself in a scenario where I solve my own problem.


Community understanding: Talking with other students while performing studies really helps me understand how the field is, and how a project like this should be out there for everyone to access.


Improving UX Learning Through Practice: Learning UX isn’t just about theory. A hands-on, project-driven approach with access to real research participants makes education more impactful.


Cost consideration: If this project is launched, although mentors can volunteer, participants who will match the specific needs of specific projects can be a challenge, which is why finding a way to connect the platform with social media platforms can be a good idea.

Self-Growth: Since this is one of my first projects, I was really excited with it and is close to my heart, mostly because it involves putting myself in a scenario where I solve my own problem.


Community understanding: Talking with other students while performing studies really helps me understand how the field is, and how a project like this should be out there for everyone to access.


Improving UX Learning Through Practice: Learning UX isn’t just about theory. A hands-on, project-driven approach with access to real research participants makes education more impactful.


Cost consideration: If this project is launched, although mentors can volunteer, participants who will match the specific needs of specific projects can be a challenge, which is why finding a way to connect the platform with social media platforms can be a good idea.

Self-Growth: Since this is one of my first projects, I was really excited with it and is close to my heart, mostly because it involves putting myself in a scenario where I solve my own problem.


Community understanding: Talking with other students while performing studies really helps me understand how the field is, and how a project like this should be out there for everyone to access.


Improving UX Learning Through Practice: Learning UX isn’t just about theory. A hands-on, project-driven approach with access to real research participants makes education more impactful.


Cost consideration: If this project is launched, although mentors can volunteer, participants who will match the specific needs of specific projects can be a challenge, which is why finding a way to connect the platform with social media platforms can be a good idea.

YOU HAVE REACHED THE END OF THIS CASE STUDY

YOU HAVE REACHED THE END OF THIS CASE STUDY

Thank you for taking the time to read or skim through ^^

Thank you for taking the time to read or skim through ^^

Let’s connect!

© 2025 Lawma Joute. All rights reserved.

Let’s connect!

© 2025 Lawma Joute. All rights reserved.

Let’s connect!

© 2025 Lawma Joute. All rights reserved.